Thursday, June 21, 2012

Social Media Experiance Final


Carlo Gagliardo
Dr. Mark Crane
English 1010
Social Media Experience
            There are many forms of social media that any one person can attach themselves to.  Facebook, Twitter and Myspace are just a few of wide variety to choose from.  I happened to choose an unconventional form of social networking to attach myself to.  A video game called Call of Duty on Playstation3.   Call of Duty has become one of the most popular games in the world.  With technological advances it has become more popular as your ability to network with people around the world grows.  Most people would know what it is just by telling them the name.  Although I have known a few people that ask what the game is.
If you have never played the game let me explain a little detail about what it is.  It’s a first or third person shooter set in periods of war.  You can play the game in two main ways.  You can play and try to complete the campaign in which you follow a story line that is based on modern warfare weapons and techniques.  You have to complete several missions in order to complete the Campaign.   Or there is the online play, were you battle against other people around the world.   While playing on line you can also talk to anyone all over the world online with you, however I have found at times people can be just as annoying as enjoyable.  There are times that I will be playing with someone that is speaking a language that I am not familiar with, or some people can be crude in there communication with others on the game.    The idea of online play is to kill more than you are killed.   At the end of the match the player or team with the greater number of kills is the victor.  The first three Call of Duty games did not tap into the social side of game play.  The online feature did not come into play until the later games in the series.

 There are eight games in the whole series but it really took off in 2007 when Infinity Ward started the present-day modern warfare branch of the Call of Duty, The fourth in the series.  It then became a different kind of game. Grossman and Narcisse explain how Call of Duty became evolutionary    “The earlier call of duty games rode a powerful wave of saving private Ryan-style WWII nostalgia, but modern warfare tapped into something more primal” (70-75).  This is when I found myself trying to find more time to play.  I had played the previous games in the series but really could never get into them.  They often seemed slow never really grabbing my attention.  The graphics just did not excite me as the modern warfare series did.  Coming from a military family and also spending time in the military myself, I related to the modern warfare game play on an unusual level.
 I never had to go into battle while serving in the military.  I was prepped and ready to when I was injured and sent home on a medical discharge.  I had full intentions of going back in two years when my medical discharge was converted to an honorable discharge.  However life happened and I never returned.  I met my wife and my life had changed directions.  I have never and will never regret getting married and having a family, however at times I miss the excitement and the adrenaline rush of being a soldier.  Samuel Johnson explains my feelings; “Every man thinks meanly of himself for not having been a soldier” (70-75) Call of Duty creates a way for every man to be a soldier, if only virtually.  For me it’s almost like being on the battle field and feeling the rush of it without the danger of real bullets flying past you.   Although at time when playing Call of Duty with the surround sound on still makes me duck.  I feel that my past military back-round is a big reason I did not relate to the older games in the series.  The older time frame was not as real to me as the modern warfare’s were.  Creating this primal feel to the younger video gamer population I think is what really set this game above the rest. 
Although the feelings I get are mixed while playing Call of duty I feel that the best one is the ability to connect with my family and friends.   When I moved away from home to join the military my younger brother was just eight years old.  The technology was not available, not that he would have been allowed to play the game.  Now that the technology had become available and my little brother is mature enough, Call of duty has in some ways created a relationship with us that we never had.   Our family does not often get to see each other, so more often than other forms of communicating we get on the Playstation3,  Thus creating a way to hang out with my family even though they live in Nevada, five hundred miles away from where I live in Utah.  We make fun of one other as we kill each other.  This barbaric humor gives me the feeling of being there giving my little brother a punch in the shoulder.  Meena kumara implies that todays’ technology could explain the way I feel; “When time, geography or financial constraints keep you from being with family… today’s technological conveniences can keep you connected and make you feel…almost as if you’re there.”(web).    I really enjoy this time that we can get together on the game.  It’s like going out to the movies with my family and never having to leave the couch.  Another way of putting it is playing a board game in two different states, even though it is a very graphic board game.  I would have never thought that a video game would create such a way to bond with my family. 
The creators of Call of Duty have made big strides in making Call of duty more than just a game.  In November 2011 Activision released call of duty elite.  Elite is accessible from your Playstation3 consoles, computer, and even your cell phone.  You can check in via a mobile app and change your weapons setting.  When you get home your new setting will be waiting for you on your console.  Connecting to your Facebook friends through your Call of Duty account allows you to show your progress through-out the game, not to mention being able to invite your Facebook friends to play while on the Playstation3 console.  Dean Akahashi explains how you can make personal relations with people threw call of duty elite: “You can join groups based on your interests, such as a sports team”(web).  Meeting new people, with your same interests while playing a video game,   Sounds like a social media site, such as Facebook. 
The variety of social networking sites are growing at a pace no one could have expected.   I would have never thought, 10 years ago while Playing the very first call of duty game on the Playstion that today I would be connected to so many people.  From friends 2 miles down the road, to my family 500 miles away, and a stranger half way around the world all sharing a common interest.  Talking with one another no matter how many miles apart you are shows how Call of duty and even other video games that you can play online are vastly growing and becoming more of a social network in their own right.  My social media site of choice, Call of Duty all the way!

Works Cited
Akahashi, Dean “Call of Duty Elite social network”
            VentureBeat  web. Sept. 22 2011
Grossman, Lev and Narcissi, Evan “Conflict of Interest”
            Time; 10/31/2011, Vol. 178 Issue 17, p70-75
Kumari, Meena “To Keep Families connected use Technology”
            Aussie Articles Web. 2010
                 
                

Wednesday, May 23, 2012

Parents Role in Social Media



Parents Role in Social Media
Social media sites have become huge libraries of digital profiles and young children, even teenagers are often oblivious to the consequences of sharing their lives online. When creating a Facebook page you are asked for your birthday to verify your age.  Facebook has a policy that no one under that age of 13 is allowed to open a page without verifiable consent from a parent.  But many children lie to and open a page anyway.  Some parents are even helping their children lie.  Children under the age of 13 should not be allowed to open a social networking page.  There are too many risks involved.
Children’s Online Privacy Protection Act of 1998 (COPPA) states that “if a website plans to gather information from a child under the age of 13, they must secure verifiable consent from a parent and publicly state how the information will be collected, used and disclosed somewhere on the website.”  Protected information includes their name, address, email address, telephone number and their social security number.  Adults openly put our personal information on the internet for anyone to see, presumably opening the door for online predators to know who we are, where we are and what we are doing, why would we want young children to do so?
Ask yourself this question. If my 8 to 12 year old child came up to me and asked if they could get a Facebook page would you allow them to create a page? Let’s take a different approach; What if your child said, “Mom can I open an internet page that will open the opportunity for my personal information to be obtained by anyone, where I can post what I am doing, where I’m located, and maybe even open the door for online predators?”  Would your answer be the same?  Children don’t think of these kinds of consequences.  They are thinking of how cool it is to have a Facebook page.  We as parent need to help them to understand the possible consequences. 

Consumer Reports reported last year (2011) that more than 7.5 million American kids under the age of 13 had joined Facebook.  Which more than 5 million were 10 or under. (Consumer report June 2011)  What I find even more frightening is that many of these children’s parents are helping them get a Facebook profile.  Why would parents openly put children at risk?  I have heard a few different excuses. Such as “I would rather help them get on line then to do it behind my back.”  Being active in your children’s daily lives will decrease their feeling of the need to go behind your back.  Another argument is that some kids mature faster than others, i.e. a parent should decide if their kids are old enough to expose themselves to social media.    I can understand that parents feel that they have a better understanding of their children.  However we need to fulfill our main obligation to protect our children and not put them in harm’s way.  By helping them create a Facebook profile we are teaching them that it’s ok to break federal governments regulations put in place to protect minors.  We teach them to lie and that it’s ok because we said it was.  As stated before (COPPA) states that “verifiable consent must be obtained.”  I presume that if parents are helping their children lie and create a Facebook page then that is their parents form on consent.  However it would be unverifiable, not verifiable.

 How does Facebook get verifiable consent?  While searching multiple search engines for some time, I was only able to find one article about how Facebook could create a way.  Tony Bradley from pcworld states that “All Facebook has to do is add a step that sends a consent verification e-mail to a parent or guardian when someone under 13 sets up an account.”(web)  Sounds simple, but what is to stop a child from sending this email on their own or create a make believe account.  Stating you are someone else is as simple as typing a different name to create an email address.  In order to prove my point I opened an account with a different name.  No one asked me to verify that I was Sharpie Marker.   So I created sharpie_marker@ymail.com and it worked out great.  Getting verifiable consent is tougher than it sounds.  Keeping underage Facebook users off Facebook is the only real way to keep their private information safe.
We live in a digital world that children need to learn about.  However, I agree with Dr. Gwenn O’Keeffe that Facebook is a poor choice for young children to learn about the internet: "The lessons of digital citizenship have to start young, but I don't feel that Facebook is the venue to have those lessons occurs.  A lot of missteps happen on that site without a lot of coaching."(web)  I agree that it is good for children to learn about the internet, but the point that needs emphasized is that there are better internet sites out there to help them learn.  As an example my 3-year old daughter loves to play on nickjr.com. She gets to learn how to use the computer and internet without exposing her personal information.  At the same time she is also learning how to spell and count.  There are a multitude of social media sites that children can join that are, arguably, safer; i.e. Club Penguin, Kidzworld, Webkinz and Imbee are just a few.  These social sites are presumed to be safer; however parents still need to be observing their children while on these sites.  Sheri Bauman, Ph.D.  An associate professor at University of Arizona, Tucson states; “When young children interact on Web sites with social components, the adults are less likely to be observing each interaction…opposed to face-to-face interactions.”(3)  Sheri’s statement goes back to what I had stated previously about parents being a part of their children’s everyday lives.  Though I concede that children need to develop internet skills starting at a young age, I still insist that Facebook is far too dangerous of a site to build computer and internet skills.
Children need to develop other skills such as reading a book, writing on paper, handwriting skills, and spelling without spell check.  Exposing children to LOL and OMG may not allow them do develop the necessary skills they should be using in everyday life.  Not to mention face to face social skills.  Neuroscientist D. Derbyshire observed; “that while technology and computers have positive contributions, children should have ample experience with in-person relationships before they start using social networking sites” (2) A Good example of Derbyshire’s observations is my little Brother who has grown up never knowing what it is like not to have a computer.  Although he has a great education on how to run computers and the technology behind it, he unfortunately has become socially awkward when it comes to face-to-face contact, even with family.  “Face-to-face interactions are the most emotionally maturing experiences” (Cordes & Miller, 2000) When we talk online he can talk for hours. When off Facebook and into the public he becomes quiet, not sure how to start a conversation.  My brother has had troubles finding a job because when needing to have the conversation skills needed in many jobs out there he has fallen short.  Children that grow up using social media sites may not learn the social skills needed to develop as working adults. 
Children under the age of 13 should not be allowed to join Facebook.  The dangers of not only potential predators’ but the lack of developmental and face-to-face social skills can be detrimental.  As parents we need to help our children understand the consequences of their actions online.  Parents have that obligation to teach their children those values.  Parents are the key roles in a child’s development.  Insure that they get the right direction.

                                                         Works Cited

Bauman, Sheri and Tanisha Tatum. "Web Sites for Young Children: Gateway to Online Social Networking?" Professional School Counseling; Vol. 13 Issue 1, October 2009: 1-7.
Bradley, Tony. http://www.pcworld.com. 21 May 2011. 21 June 2012.
Consumer Reports. "consumer Reports." That Facebook friend might be 10 years old, and other troubling news June 2011: unknown.
Daw, David. http://www.pcworld.com. 23 May 2011. 1 June 2012.
Derbyshire, David. http://www.dailymail.co.uk/news/article-1153583/Social-websites-harm-childrens-brains-Chilling-warning-parents-neuroscientist.html. 23 Febuary 2009. 20 June 2012.
McHugh, Kenna. http://socialtimes.com. 16 March 2011. 21 June 2012.






Saturday, May 19, 2012

social network experiance



         I revised a lot with the first paragraph it did not seem to have a theme that stayed in it.  I therefore tried to concentrate on  talking about the Call of Duty game and how it related to me.  Also I tried to integrate a few more quotes.  


Carlo Gagliardo
Dr. Mark Crane
English 1010
Social Media Experience
            There are many forms of social media that any one person can attach themselves to.  Facebook, Twitter and Myspace are just a few of wide variety to choose from.  I happened to choose an unconventional form of social networking to attach myself to.   A video game, Call of Duty on Playstation3.  There are eight games in the whole series but it really took off in 2007 when Infinity Ward started the present-day modern warfare branch of the Call of Duty, The fourth in the series.  It then became a different kind of game. Grossman and Narcisse explain how Call of Duty became evolutionary    “The earlier call of duty games rode a powerful wave of saving private Ryan-style WWII nostalgia, but modern warfare tapped into something more primal” (70-75).  This is when I found myself trying to find more time to play.  I had played the previous games in the series but really could never get into them.  They often seemed slow never really grabbing my attention.  The graphics just did not excite me as the modern warfare series did.  Coming from a military family and also spending time in the military myself, I related to the modern warfare game play on an unusual level.  It was almost like being on the battle field and feeling the rush of it without the danger of real bullets flying past you.   Although at time when playing the game with the surround sound on still makes me duck.  Samuel Johnson once wrote, “Every man thinks meanly of himself for not having been a soldier”(70-75)  Call of Duty creates a way for every man to be a soldier, if only virtually.  I think that may be a reason I did not relate to the older games in the series.  The older time frame was not as real to me as the modern warfare’s were.  Creating this primal feel to the younger video gamer population I feel is what really set this game above the rest.
 If you have never played the game lets go into a little detail about what it is.  It’s a first or third person shooter.  The game is set in periods of war.  You can play the game in several different ways.  You can play and try to complete the campaign in which you follow a story line that is based on modern warfare weapons and techniques.  You have to complete several missions in order to complete the Campaign.   In the online play you battle against other people around the world.  There are multiple forms of online play.  Free for all, and sabbatsh are just a few of many.  The idea is to kill more than you are killed.   At the end of the match the player or team with the greater number of kills is the victor.  While playing on line you can also talk to anyone all over the world online with you, however I have found at times people can be just as annoying as enjoyable. 
  My time spent on call of duty has many experiences but I feel that the best one is the ability to join parties with my family and friends.  Creating another way of staying in touch with one another.   While we are playing the game we are also talking.  We are talking about not only the game but other things in our life.  This created a way to hang out with my family even though we live five hundred miles apart.  Meena kumara said in an article posted on Aussie Articles.  “When time, geography or financial constraints keep you from being with family, a little old-fashioned imagination combined with some of today’s technological conveniences can keep you connected and make you feel…almost as if you’re there.”(web).    I really enjoy this time that we can get together on the game.  It’s like going out to the movies with my family and never having to leave the couch.  Another way of putting it is playing a board game in two different states, although a very graphic board game.  When I moved away from home my younger brother was just eight years old.  The technology was not available, not that he would have been allowed to play the game.  Now that the technology had become available and my little brother is mature enough, Call of duty has in some ways created a relationship with us that we never had.  I would have never thought that a video game would create such a way to bond with my family. 
In November 2011 Activision released call of duty elite.  Elite is accessible from your Playstation3 consoles, computer, and even your cell phone.  You can check in via a mobile app and change your weapons setting.  When you get home your new setting will be waiting for you on your console.  Connecting to your Facebook friends threw your Call of Duty account allows you to show your progress through-out the game, not to mention being able to invite your Facebook friends to play while on the Playstation3 console.  Dean Akahashi explains how you can make personal relations with people threw call of duty elite: “You can join groups based on your interests, such as a sports team”(web).  Meeting new people, with your same interests while playing a video game,   Sounds like a social media site, such as Facebook. 
The variety of social networking sites are growing at a pace no one could have expected.   I would have never thought, 10 years ago while Playing the very first call of duty game on the Playstion that today I would be connected to so many people.  From friends 2 miles down the road, to my family 500 miles away, and a stranger half way around the world all sharing a common interest.  Talking with one another no matter how miles apart you are.  My social media site of choice,  Call of Duty all the way!

Works Cited
Akahashi, Dean “Call of Duty Elite social network”
            VentureBeat  web. Sept. 22 2011
Grossman, Lev and Narcissi, Evan “Conflict of Interest”
            Time; 10/31/2011, Vol. 178 Issue 17, p70-75
Kumari, Meena “To Keep Families connected use Technology”
            Aussie Articles Web. 2010